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About

Hey, I’m Jonathan Aldrich, alias jdaster64. I’m a software engineer by day, a Mario and general Nintendo enthusiast, and I arrange and play various video game themes on the piano.

I came up with the idea for this site from simply having a ton of Mario knowledge on file that’s likely nowhere to be found on the Internet.  Since I always seem too busy to finish any full-blown FAQs, the blog format will allow me to organize my thoughts better, include helpful charts and whatnot, and post information a bit at a time rather than in massive text files, as well as allowing easier access to all my work at once.  Some of my findings include all of the enemy item drop data in Paper Mario: the Thousand-Year Door, exact point tables for the Mini-Game Decathlon modes in Mario Party 5, 6, and 7, and incredibly accurate kart and driver stats in both Mario Kart DS and Mario Kart Wii (with some stats such as Turn Speed, Deceleration, and Off-Road that aren’t touched on in detail anywhere else)!

As for my piano work, you can find all of my arrangements, a large percentage of which are Mario themes, on my YouTube channel, jdaster64piano.  I also have several albums available for purchase on iTunes and Amazon, or streaming on Spotify and YouTube Music.

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4 thoughts on “About

  1. Manuel Clément

    Hey Jonathan! I wanted to let you know that I used Galaga Sprites I found online, which you made, to drive a WebGL 3D Javascript experiment / interactive art piece called PIXEL WALL! Your sprite sheet is not actually displayed, BUT I am reading the rows of pixels, to generate 3D objects (!) and large icons. I gave you credit under “Special thanks”, and linked to this page. I hope you enjoy it!!! -Mano 1

    Link: http://mano1.com/1/playground/mano1/pixel_wall.html

    Reply
    1. jdaster64 Post author

      Thanks for crediting me and linking here! The site looks really interesting; I’ve always been a fan of creative interactive-styled pages like Pixel Wall.

      Reply
  2. Ladybunne

    Hey there. I’ve been doing a playthrough of TTYD and the resources on this site have been *invaluable*. Thank you for your hard work, your deep dives into things like damage formulae and badge rankings/analysis, they’ve been incredibly useful dyring my playthrough.

    Reply

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